We make games. We jam hard. We have absolutely no martial arts training whatsoever. Black belt in Unity, though.
We're a scrappy game jam team who believe great games are built with focus, creativity, and zero actual combat experience.
The Howling Monkey Martial Arts and Game Development Club was founded on a simple principle: what if a game dev team had the aesthetic of a martial arts dojo, but none of the physical fitness requirements?
We compete in game jams, prototype weird ideas, and occasionally ship things. Our sensei is a copy of The Art of War someone found in a free pile, and we consult it regularly for level design advice.
Whether it's a 48-hour jam or a longer project, we bring the same focused, disciplined energy — then immediately get distracted by a new game idea.
Each one forged in the fires of a jam weekend, fuelled by energy drinks and poor decisions.
A short description of your game goes here. What's the concept? What makes it special?
Another game, another jam. Drop your actual game name and blurb here.
Something new is brewing in the dojo. Stay tuned — it'll be either a masterpiece or a learning experience.
Masters of their craft. Students of the game. None of us can do a cartwheel.
Challenge us to a game jam. Collaborate on a project. Or just tell us our games are good. We love that.
We're always on the lookout for fellow developers, artists, and people who understand the assignment. Find us online or send a message — we respond faster than our jam submission times.